This is a tutorial by Tanner teaching you how to make an object invisible in the game engine and how to fake reflections in the game engine.
Song: fight test by the flaming lips.
♫WARNING♫: I forgot to edit the music so it gets way to loud at the end. You have been warned :P Video:
The only thing really annoying in all your videos is the difference of sound level between the title songs and the tut voice. Is it a problem with me only?
Yeah sorry for the music guys, its been a while since iv'e had to edit these things. luckily I apparently have a friend who is perfect and can teach me his ways next time.;P
Helpful tutorial! However, since there isn't any real-time reflections available in the BGE, is it impossible for me to get a players reflection in water?
13 Jul ’11 7:01 pmby tannercasey
well there is a way to get a real reflection on flat surfaces but it is very strange and a little complex. As for water I think yo frankie actually had a tutorial on making animated water with an animated normal map. (might be outdated :/ ) If i can figure it out I might make an updated version of it assuming i wouldn't be copying his tutorial completely.
Thank you. Quick and easy but useful.
Thank you all for your good tuts.
The only thing really annoying in all your videos is the difference of sound level between the title songs and the tut voice. Is it a problem with me only?
Nah, that's just tanner being lazy ;) Rex does it too sometimes :P BUT I'M PERFECT! haha ;)
Oops sorry Greg, you're right, only a few videos hurted my eardrums.
But anyway as now I'm deaf :)
Thanks again for all the good stuff guys!
Yeah sorry for the music guys, its been a while since iv'e had to edit these things. luckily I apparently have a friend who is perfect and can teach me his ways next time.;P
Helpful tutorial! However, since there isn't any real-time reflections available in the BGE, is it impossible for me to get a players reflection in water?
well there is a way to get a real reflection on flat surfaces but it is very strange and a little complex. As for water I think yo frankie actually had a tutorial on making animated water with an animated normal map. (might be outdated :/ ) If i can figure it out I might make an updated version of it assuming i wouldn't be copying his tutorial completely.