I’ve been asked many times for this tutorial – most people thought that it was impossible to do this in Blender Internal, but as always, I like to prove them wrong.
Of course, its not perfectly realistic, but it is definitely adequate and realistic enough that a non-CG-oriented-person will see it as realistic.
Find out how to:
- Make soft shadows from the sun
- Use ambient occlusion and environment lighting simultaneously
- Create atmospheric light
- Included Tip: Clay rendering